Discover the projects, systems, macros, and modules I've developed to automate and facilitate your life as a GM or player in Foundry VTT.
Transforms the Death Move moment in Daggerheart into a dramatic scene, with its own interface and full automation of the player's choices.
Turns character selection into a special moment: players see a gallery of heroes and pick theirs with a click, without the GM needing to distribute sheets manually.
Transforms drawing a card, like from the Deck of Many Things, into a cinematic moment, with the card spinning in 3D on the screen before flipping and revealing its content.
A panel that shows which essential modules for Daggerheart you already have installed, which are missing, and which need updates, all gathered in one place.
Helps the GM adjust adversary strength across Daggerheart tiers and build balanced encounters, with an included dice probability calculator.
Helps the GM adjust adversary strength across Daggerheart tiers and build balanced encounters, with an included dice probability calculator.
Adds dramatic visual and sound effects whenever a critical happens in Daggerheart, making these moments more memorable at the table.
Creates a quick and searchable reference of Daggerheart rules, always available on the screen without interrupting gameplay.
Replaces the standard Foundry VTT login screen with a visual one, where each player logs in by clicking their character's portrait, with various themes, optional passwords, custom backgrounds and sounds.
Creates an interactive store within Foundry VTT for Daggerheart players to buy weapons, armor, potions, and other items, with prices and stock fully configurable by the GM.
Allows you to connect your scenes on a visual map so players can explore the world by clicking directional arrows, just like old point-and-click games.
Brings the RPG Next critical hit and fumble cards to D&D 5e, featuring a floating button for players to use whenever a critical happens at the table.
Makes it easy to share images, videos, audio, PDFs, and other files directly in the Foundry VTT chat by simply dragging the file or pasting a link.
Makes it easier to manage giant multi-part bosses in Daggerheart, with each part having its own health and abilities, all gathered in a single organized sheet.
Brings the Crystal Heart setting, inspired by anime and superhero stories, to Savage Worlds, with pre-made characters and a starting adventure to begin playing.
An extra content pack for Daggerheart, featuring new adversaries, items, ancestries, and classes to enrich your campaigns.
Brings the free Daggerheart content 'The Void' to Foundry VTT, ready to import and use directly at the table.
Adds a configurable tracker, such as sanity, corruption, or any other resource you want to invent, to Daggerheart character and adversary sheets.
Shows visual rings around tokens indicating Daggerheart combat distances, automatically calculating everything when hovering over any character.
Replaces the standard Fear bar in the Daggerheart system with an animated and customizable tracker that pulses and shakes as Fear increases.
Transforms a single horde token into dozens of individual tokens scattered across the map, automatically synchronizing their health.
Gathers the most common Daggerheart actions in a quick menu, such as fall damage, downtime, roll requests, and level ups.
Automatically executes macros whenever Fear or Hope change in Daggerheart, allowing you to automate effects, sounds, and messages at the right moment of the session.
Records the GM's and players' dice rolls during the session, automatically calculating criticals, hits, misses, and Fear gained, with charts to review the session later.
Adds a button to the character sheet to control the use of the Tag Team maneuver in Daggerheart, automatically handling the Hope spent.
Organizes the Daggerheart inventory by allowing you to turn any item into a container and drag other items into it, leaving the sheet much cleaner.
Imports multi-floor maps exported from Dungeon Alchemist and automatically builds a scene with the levels already configured in Foundry VTT.
Brings extra content for Dungeon World, including magic items and additional playbooks for characters.
Translates the Dungeon World system to Brazilian Portuguese in Foundry VTT.
Translates the Fantasy World system to Brazilian Portuguese in Foundry VTT.
Gives the GM total control over which parts of the Foundry VTT interface each player sees, making the screen cleaner and more immersive.
A complete Daggerheart adventure about a cursed merchant who organizes a final expedition to reverse his curse before it's too late, featuring ready-to-use maps and NPCs.
Turns any item in a character's backpack into a real light source, allowing you to light it with a single click and automatically managing its duration.
Creates organized interfaces for macros within Foundry VTT, with folders, search, and compendium support, making the GM's shortcuts cleaner and easier to find.
Slice huge maps into smaller, lighter scenes for Foundry VTT! Automatically creates teleport zones so players can seamlessly move between adjacent maps.
Translates the Monster of the Week system to Brazilian Portuguese in Foundry VTT.
Applies an old monitor visual effect to the game screen, giving a retro and nostalgic feel to your table.
Adds a special die that helps the GM answer player questions quickly, with results ranging from 'yes, and' to 'no, and', providing nuances to improvised answers at the table.
Simulates a Ouija board for players to use during horror or investigation sessions.
Keeps every player's game running smoothly by letting each one set their own graphics profile, and gives the GM tools to monitor and help low-end computers.
A pack of precious stone arts to use as items, crafting materials, or magic stones in any system, with pre-made items for Pathfinder 2e, SWADE, and Daggerheart.
Allows you to paste the text of an adversary, environment, item, or other Daggerheart element and automatically creates the corresponding sheet in Foundry VTT.
A complete Daggerheart adventure where players are criminals forced to carry out an impossible mission in a kingdom on the brink of war, with ready-to-use maps and NPCs.
Creates an interactive and visual timeline to show the history of your world or campaign to the players, featuring visual effects and a mystery mode to hide details until the right moment.
Allows you to attach sounds to each token and play them with a click directly from the token menu, great for roars, ambiances, and character sound effects.
Puts an entire website inside a Foundry VTT scene, allowing you to display external pages right at the table.